Make items public that are necessary to add custom prepasses in application code.#21962
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application code. Currently, custom prepasses can't be easily added outside the `bevy_pbr` crate for two reasons: 1. The fields in `PrepassSpecializer` are private to the `bevy_pbr` crate, so a `PrepassSpecializer` can't be constructed. Furthermore, the `PrepassSpecializer::specialize` method itself calls private APIs, so a developer can't even copy and paste the `PrepassSpecializer` into application code. 2. The `set_mesh_motion_vector_flags` system is private, meaning that specialization systems for custom prepasses can't be ordered after it. This is a problem because those specialization systems may need to read the motion vector flags that that system sets. This commit changes the fields in `PrepassSpecializer` to be public, and also changes the `set_mesh_motion_vector_flags` system to be public.
IceSentry
approved these changes
Nov 28, 2025
mockersf
approved these changes
Nov 28, 2025
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Currently, custom prepasses can't be easily added outside the
bevy_pbrcrate for two reasons:The fields in
PrepassSpecializerare private to thebevy_pbrcrate, so aPrepassSpecializercan't be constructed. Furthermore, thePrepassSpecializer::specializemethod itself calls private APIs, so a developer can't even copy and paste thePrepassSpecializerinto application code.The
set_mesh_motion_vector_flagssystem is private, meaning that specialization systems for custom prepasses can't be ordered after it. This is a problem because those specialization systems may need to read the motion vector flags that that system sets.This commit changes the fields in
PrepassSpecializerto be public and also changes theset_mesh_motion_vector_flagssystem to be public.