The Internet Archive discovers and captures web pages through many different web crawls.
At any given time several distinct crawls are running, some for months, and some every day or longer.
View the web archive through the Wayback Machine.
WebCL (Web Computing Language) is a JavaScript binding to OpenCL for heterogeneousparallel computing within any compatible web browser without the use of plug-ins. Primarily, WebCL allows web applications to actualize speed with multi-core CPUs and GPUs; this intends to make computationally intensive programs feasible in the browser, e.g. physics engines, canvas element and video editing. WebCL is designed and maintained by the non-profitKhronos Group.[2] The completed and ratified specification for WebCL 1.0 was released on March 19, 2014.[3]
Currently, no browsers natively support WebCL, because it is new. However, non-native add-ons are used to implement WebCL. For example, Nokia developed a WebCL extension.[4]Mozilla does not plan to implement WebCL in favor of OpenGL ES 3.1 Compute Shaders.[5]