| Tuesday, November 6, 2007 |
| XNA Events in Sydney and Melbourne |
Posted by: Richard Fine at 5:26:48 AM
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Pete Isensee from Microsoft will be giving a couple of informal talks about game development with XNA at the Microsoft Sydney and Melbourne offices next week. Attendance is free so long as you register!
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| Monday, November 5, 2007 |
| Austin Game Conference Founder in Beijing to Launch Chinese Virtual Economy |
Posted by: Emmanuel Deloget at 11:43:08 AM
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Christopher Sherman, the founder of the Austin Game Conference and now head of Virtual Worlds Management, the company behind the Virtual Worlds Conference and Expo held in San Jose last month, is participating this week in a unique Chinese ceremony in Beijing to launch the Chinese Virtual Economy, a new country-wide Chinese business effort. The Chinese group has selected Christopher to present the blessing at the opening ceremony to launch the Chinese Virtual Economy as well as give a presentation on the State of the Industry.
Christopher is a recognized expert on video games and the virtual worlds industry and has helped significantly expand the market through his efforts. It's significant that a US company is integral to the launch of a Chinese country-wide business effort in this new industry.
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| Unity 2.0.1 Released - Leopard Compatibility |
Posted by: Tom Higgins at 11:41:46 AM
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Unity 2.0.1 has just been released as a free update to the Unity game development tool. This update addresses a few problems introduced by the recent release of Apple's new Mac OS X 10.5 "Leopard" operating system. Additionally the release contains some necessary documentation updates that enhance the documentation for both pre-existing and new features introduced with the initial Unity 2.0 release.
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| Oberon Media Opens Casual Games Developer API For Google's OpenSocial Standard |
Posted by: Emmanuel Deloget at 11:40:21 AM
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Oberon Media, the world's leading multi-platform casual-games company, is one of the first companies to announce it will be launching a developer API for Google's recently unveiled OpenSocial standard. Google's alliance of companies aims to introduce a common set of standards which will allow software developers to write programs for Google's OpenSocial standard, Orkut, as well as others, including MySpace, LinkedIn, hi5, Friendster, Plaxo and Ning.
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| The Independent on game creation process |
Posted by: Emmanuel Deloget at 11:36:46 AM
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The web site of The Independent is featuring a long article about how games are designed, citing many game developers.
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| IGF Mobile Competition announces inaugural entries |
Posted by: Emmanuel Deloget at 11:30:57 AM
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The Independant Game Festival / Mobile Competition has just revealed the complete list (50+ games) of the competition inaugural entries.
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| GDAA Meets with Government |
Posted by: Emmanuel Deloget at 2:24:13 AM
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The Australian Government Minister for the Arts and Sport Senator the Hon George Brandis today met with a delegation from the Game Developers' Association of Australia (GDAA) headed by CEO Greg Bondar.
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| Simul.co.uk announces new forum for CloudWright users |
Posted by: Emmanuel Deloget at 2:06:46 AM
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Simul, the maker of the CloudWright sky rendering middleware, announced the availablity of their CloudWright support forum.
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| Sunday, November 4, 2007 |
| Karvonite November Release Now Available |
Posted by: Diego Canepa at 2:11:09 PM
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The Karvonite November CTP is now available. This new release includes lot of new features. Karvonite is a FREE persistence framework for the .NET Platform (including XNA) that lets you easily serialize/deserialize objects. Karvonite is FREE.
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| SlimDX November Release Now Available |
Posted by: Promit Roy at 11:44:30 AM
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The SlimDX November release is now available. This release includes binaries built against both the August 2007 and November 2007 SDK. There are also a number of new samples available. This version of SlimDX incorporates massive fixes and improvements across Direct3D 9 and 10, XInput, and DirectInput.
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| Saturday, November 3, 2007 |
| StoneTrip ShiVa 1.5.2 released |
Posted by: StoneTeams at 11:53:48 AM
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StoneTrip released the version 1.5.2 of ShiVa, its 3D game development platform.
This release includes bugfixes, but also add some new features. Get the PLE (Personnal Learning Edition) version for free at www.stonetrip.com.
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| Friday, November 2, 2007 |
| 3D RIpper X 1.5a to capture entire DirectX 9 scenes |
Posted by: Emmanuel Deloget at 11:17:43 AM
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Deep Shadows released 3D Ripper X 1.5a, a tool which enables you to capture 3D scene data in DirectX 9 powered applications and games.
Read More.. | 3 Comments
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| Console peripherals are Weapons! |
Posted by: Emmanuel Deloget at 10:57:34 AM
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Two young guys have been sentenced to jail after they tried to rob a gas station, armed with an impressive and dangerous... NES Zapper.
Read More.. | 15 Comments
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| NVIDIA releases PerfHUD 5.1 |
Posted by: Emmanuel Deloget at 10:48:25 AM
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Developer requests lead to yet another update of a NVIDIA software - this time, it's PerfHUD that got updated to version 5.1.
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| DirectX SDK for November 2007 is out |
Posted by: Emmanuel Deloget at 10:45:03 AM
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Because it's never too late to gie you some pieces of information: the November 2007 update of the DirectX SDK is out.
You can download it here and read more about the release on GameDev.Net.
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| Thursday, November 1, 2007 |
| Gamasutra's Road to the IGF series |
Posted by: Drew Sikora at 8:16:28 PM
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Gamasutra's started their yearly short interview series entitled Road to the IGF. So far they've posted 4 interviews. Head over to the site to check them out or follow the comments link to see the current listing.
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| Wednesday, October 31, 2007 |
| GAMEON2007 Preliminary Programme |
Posted by: Philippe Geril at 4:50:07 AM
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GAMEON2007, November 20-22, 2007, University of Bologna, Bologna, Italy, Preliminary Programme
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| Tuesday, October 30, 2007 |
| More OpenGL 3 information |
Posted by: Emmanuel Deloget at 11:48:07 AM
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The OpenGL ARB just released some information about their work on OpenGL 3.
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| CGA unveils report about the casual game market |
Posted by: Emmanuel Deloget at 11:15:07 AM
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The Casual Game Association (CGA) unveils their latest report about the casual game market.
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| New version of oZone3D's GPU Caps Viewer released |
Posted by: Emmanuel Deloget at 10:56:25 AM
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oZone3D.Net just released a new version of their GPU Caps Viewer, an advanced OpenGL configuration analysis and stress tool for Windows.
Version 1.3.0 adds 4 new stress tests, more driver-related data and other improvements.
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| glslDevil v1.1.1 has been released |
Posted by: Emmanuel Deloget at 10:49:15 AM
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Version 1.1.1 of glslDevil - a free OpenGL shader debugger - has been released yesterday. This is mostly a maintenance release for v1.1 (shipped a few days ago). v1.1 is the first public version that supports Windows.
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| Monday, October 29, 2007 |
| October Indie Games |
Posted by: Russ Carroll at 10:57:52 PM
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GameTunnel has just published the latest in its long-running monthly series looking at the newest Independent games. Highlights for the October article include the serious game Global Conflicts: Palestine and the destructive RTS Machines at War.
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| Lyon Game Developers Conferences Announces Majority of Conference Line-up |
Posted by: Emmanuel Deloget at 9:35:21 AM
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The Lyon Game Developers Conference has confirmed the majority of conference content for the much anticipated French launch of the leading industry event created by developers for developers. The event will take place December 3-4 at the Centre de Congr�s in Lyon.
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| Xoreax Software Releases IncrediBuild 3.10 |
Posted by: Xoreax Software at 6:29:18 AM
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Xoreax Software announced today the release of IncrediBuild 3.10. IncrediBuild is an easy-to-use platform for accelerating Windows-based processes such as code/data builds, scripts and tools through advanced Grid Computing technology.
New with IncrediBuild 3.x are general-purpose interfaces that allow developers to break a given process into small parts and execute them concurrently across PCs in the local network, speeding up execution by up to x30.
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| Friday, October 26, 2007 |
| NVIDIA updates its developer site |
Posted by: Emmanuel Deloget at 8:39:38 AM
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NVIDIA recently updated its developer pages to ease the download of recent papers and presentations.
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| New game streaming technology to be released |
Posted by: Emmanuel Deloget at 8:35:04 AM
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A new game streaming technology to be released is going to allow you to run a game on a PC and to play the game on another one using an internet connection.
Read More.. | 14 Comments
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| fmx/08 will take place May 5 to May 8, 2008 |
Posted by: Emmanuel Deloget at 8:18:46 AM
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Next May, the primary European meeting of the digital community invites you to the sandbox: fmx/08 - the International Conference on Animation, Effects, Games and Digital Media - will once again open its doors in Stuttgart, Germany from May 5 to 8, 2008.
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| GameRecruiter VP Joins Speaker Line-up at VGXPO |
Posted by: Emmanuel Deloget at 3:53:21 AM
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GameRecruiter announced today that vice president of marketing Fiona Cherbak will be a featured speaker at next week's Breaking In: The Games Conference in Philadelphia, Pennsylvania. The Breaking In: The Games Conference will be held on Saturday, November 3 and Sunday, November 4, located at the Pennsylvania Convention Center in Philadelphia. The event will coincide with the America's VideoGame Expo (VGXPO), a three-day videogame convention.
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| London Games Festival - Game Career Fair a big success |
Posted by: Emmanuel Deloget at 3:20:40 AM
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Nearly 2,000 students, recent graduates and game industry professionals attended the 2nd Annual London Game Career Fair, which took place October 23 and 24, 2007. Leading game industry journalists and highly placed game industry professionals gave career and technical advice to standing-room only crowds during the two days of sessions. On the packed expo floor, lines formed outside the booths as attendees presented CVs and demos to representatives from key video game companies in Europe. The London Game Career Fair, co-produced by Gamasutra.com and Gamesindustry.biz, was the exclusive recruitment event of the London Games Festival, a series of events taking place across the city during the week of October 22.
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| Thursday, October 25, 2007 |
| Announcing the 2007 NVIDIA Developer Survey |
Posted by: Emmanuel Deloget at 11:58:52 AM
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NVIDIA announces their 2007 Developer Survey - with a high-end GeForce 8 and a copy of GPU Gems 3 to win.
Read More.. | 0 Comments
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