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Latest Articles and Columns
ImageP R O G R A M M I N G
Leveraging Inheritance and Template Classes for Asset Tracking
by Christopher Harvey, posted 11/5/07
Presents a method for tracking assets that should only be loaded once during the lifetime of an application using templates and abstraction in C++

ImageB O O K   R E V I E W
ActionScript 3.0 Design Patterns
by John Hattan, posted 11/5/07
You can implement design patterns in ActionScript? Is the book on how to do it any good? Find out here.

ImageS W E E T   S N I P P E T
Rendering efficient 2D sprites in OpenGL using Texture Rectangles
by Brandon Fleming, posted 11/2/07
Working on a 2D game using OpenGL? Want to have the same functionality of Direct3D's sprite interface (ID3DXSprite)? Learn to use texture rectangles using GL_NV_texture_rectangle, GL_EXT_texture_rectangle or GL_ARB_texture_rectangle and make things easier

ImageP R O G R A M M I N G
Creating a GLSL Library
by Don Olmstead, posted 10/29/07
covers creating a shader library and writing a texturing and a lighting shader as a next step after reading through the Orange Book



'If I have made any valuable discoveries, it has been owing more to patient attention than to any other talent.'  -Sir Isaac Newton
Latest Game Development News     RSS     Submit a news item!

Tuesday, November 6, 2007
XNA Events in Sydney and Melbourne
ImagePete Isensee from Microsoft will be giving a couple of informal talks about game development with XNA at the Microsoft Sydney and Melbourne offices next week. Attendance is free so long as you register!

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Monday, November 5, 2007
Austin Game Conference Founder in Beijing to Launch Chinese Virtual Economy
ImageChristopher Sherman, the founder of the Austin Game Conference and now head of Virtual Worlds Management, the company behind the Virtual Worlds Conference and Expo held in San Jose last month, is participating this week in a unique Chinese ceremony in Beijing to launch the Chinese Virtual Economy, a new country-wide Chinese business effort. The Chinese group has selected Christopher to present the blessing at the opening ceremony to launch the Chinese Virtual Economy as well as give a presentation on the State of the Industry.

Christopher is a recognized expert on video games and the virtual worlds industry and has helped significantly expand the market through his efforts. It's significant that a US company is integral to the launch of a Chinese country-wide business effort in this new industry.

Read More.. | 0 Comments

Unity 2.0.1 Released - Leopard Compatibility
ImageUnity 2.0.1 has just been released as a free update to the Unity game development tool. This update addresses a few problems introduced by the recent release of Apple's new Mac OS X 10.5 "Leopard" operating system. Additionally the release contains some necessary documentation updates that enhance the documentation for both pre-existing and new features introduced with the initial Unity 2.0 release.

Read More.. | 2 Comments

Oberon Media Opens Casual Games Developer API For Google's OpenSocial Standard
ImageOberon Media, the world's leading multi-platform casual-games company, is one of the first companies to announce it will be launching a developer API for Google's recently unveiled OpenSocial standard. Google's alliance of companies aims to introduce a common set of standards which will allow software developers to write programs for Google's OpenSocial standard, Orkut, as well as others, including MySpace, LinkedIn, hi5, Friendster, Plaxo and Ning.

Read More.. | 0 Comments

The Independent on game creation process
ImageThe web site of The Independent is featuring a long article about how games are designed, citing many game developers.

Read More.. | 0 Comments

IGF Mobile Competition announces inaugural entries
ImageThe Independant Game Festival / Mobile Competition has just revealed the complete list (50+ games) of the competition inaugural entries.

Read More.. | 0 Comments

GDAA Meets with Government
ImageThe Australian Government Minister for the Arts and Sport Senator the Hon George Brandis today met with a delegation from the Game Developers' Association of Australia (GDAA) headed by CEO Greg Bondar.

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Simul.co.uk announces new forum for CloudWright users
ImageSimul, the maker of the CloudWright sky rendering middleware, announced the availablity of their CloudWright support forum.


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Sunday, November 4, 2007
Karvonite November Release Now Available
ImageThe Karvonite November CTP is now available. This new release includes lot of new features. Karvonite is a FREE persistence framework for the .NET Platform (including XNA) that lets you easily serialize/deserialize objects. Karvonite is FREE.

Read More.. | 0 Comments

SlimDX November Release Now Available
ImageThe SlimDX November release is now available. This release includes binaries built against both the August 2007 and November 2007 SDK. There are also a number of new samples available. This version of SlimDX incorporates massive fixes and improvements across Direct3D 9 and 10, XInput, and DirectInput.

Read More.. | 1 Comments

Saturday, November 3, 2007
StoneTrip ShiVa 1.5.2 released
ImageStoneTrip released the version 1.5.2 of ShiVa, its 3D game development platform.

This release includes bugfixes, but also add some new features. Get the PLE (Personnal Learning Edition) version for free at www.stonetrip.com.

Read More.. | 0 Comments

Friday, November 2, 2007
3D RIpper X 1.5a to capture entire DirectX 9 scenes
ImageDeep Shadows released 3D Ripper X 1.5a, a tool which enables you to capture 3D scene data in DirectX 9 powered applications and games.

Read More.. | 3 Comments

Console peripherals are Weapons!
ImageTwo young guys have been sentenced to jail after they tried to rob a gas station, armed with an impressive and dangerous... NES Zapper.

Read More.. | 15 Comments

NVIDIA releases PerfHUD 5.1
ImageDeveloper requests lead to yet another update of a NVIDIA software - this time, it's PerfHUD that got updated to version 5.1.

Read More.. | 0 Comments

DirectX SDK for November 2007 is out
ImageBecause it's never too late to gie you some pieces of information: the November 2007 update of the DirectX SDK is out.

You can download it here and read more about the release on GameDev.Net.

Read More.. | 0 Comments

Thursday, November 1, 2007
Gamasutra's Road to the IGF series
ImageGamasutra's started their yearly short interview series entitled Road to the IGF. So far they've posted 4 interviews. Head over to the site to check them out or follow the comments link to see the current listing.

Read More.. | 0 Comments

Wednesday, October 31, 2007
GAMEON2007 Preliminary Programme
ImageGAMEON2007, November 20-22, 2007, University of Bologna, Bologna, Italy, Preliminary Programme

Read More.. | 0 Comments

Tuesday, October 30, 2007
More OpenGL 3 information
ImageThe OpenGL ARB just released some information about their work on OpenGL 3.

Read More.. | 12 Comments

CGA unveils report about the casual game market
ImageThe Casual Game Association (CGA) unveils their latest report about the casual game market.

Read More.. | 0 Comments

New version of oZone3D's GPU Caps Viewer released
ImageoZone3D.Net just released a new version of their GPU Caps Viewer, an advanced OpenGL configuration analysis and stress tool for Windows.

Version 1.3.0 adds 4 new stress tests, more driver-related data and other improvements.

Read More.. | 0 Comments

glslDevil v1.1.1 has been released
ImageVersion 1.1.1 of glslDevil - a free OpenGL shader debugger - has been released yesterday. This is mostly a maintenance release for v1.1 (shipped a few days ago). v1.1 is the first public version that supports Windows.

Read More.. | 0 Comments

Monday, October 29, 2007
October Indie Games
ImageGameTunnel has just published the latest in its long-running monthly series looking at the newest Independent games. Highlights for the October article include the serious game Global Conflicts: Palestine and the destructive RTS Machines at War.

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Lyon Game Developers Conferences Announces Majority of Conference Line-up
ImageThe Lyon Game Developers Conference has confirmed the majority of conference content for the much anticipated French launch of the leading industry event created by developers for developers. The event will take place December 3-4 at the Centre de Congr�s in Lyon.

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Xoreax Software Releases IncrediBuild 3.10
ImageXoreax Software announced today the release of IncrediBuild 3.10. IncrediBuild is an easy-to-use platform for accelerating Windows-based processes such as code/data builds, scripts and tools through advanced Grid Computing technology.

New with IncrediBuild 3.x are general-purpose interfaces that allow developers to break a given process into small parts and execute them concurrently across PCs in the local network, speeding up execution by up to x30.

Read More.. | 0 Comments

Friday, October 26, 2007
NVIDIA updates its developer site
ImageNVIDIA recently updated its developer pages to ease the download of recent papers and presentations.


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New game streaming technology to be released
ImageA new game streaming technology to be released is going to allow you to run a game on a PC and to play the game on another one using an internet connection.

Read More.. | 14 Comments

fmx/08 will take place May 5 to May 8, 2008
ImageNext May, the primary European meeting of the digital community invites you to the sandbox: fmx/08 - the International Conference on Animation, Effects, Games and Digital Media - will once again open its doors in Stuttgart, Germany from May 5 to 8, 2008.

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GameRecruiter VP Joins Speaker Line-up at VGXPO
ImageGameRecruiter announced today that vice president of marketing Fiona Cherbak will be a featured speaker at next week's Breaking In: The Games Conference in Philadelphia, Pennsylvania. The Breaking In: The Games Conference will be held on Saturday, November 3 and Sunday, November 4, located at the Pennsylvania Convention Center in Philadelphia. The event will coincide with the America's VideoGame Expo (VGXPO), a three-day videogame convention.

Read More.. | 0 Comments

London Games Festival - Game Career Fair a big success
ImageNearly 2,000 students, recent graduates and game industry professionals attended the 2nd Annual London Game Career Fair, which took place October 23 and 24, 2007. Leading game industry journalists and highly placed game industry professionals gave career and technical advice to standing-room only crowds during the two days of sessions. On the packed expo floor, lines formed outside the booths as attendees presented CVs and demos to representatives from key video game companies in Europe. The London Game Career Fair, co-produced by Gamasutra.com and Gamesindustry.biz, was the exclusive recruitment event of the London Games Festival, a series of events taking place across the city during the week of October 22.

Read More.. | 0 Comments

Thursday, October 25, 2007
Announcing the 2007 NVIDIA Developer Survey
ImageNVIDIA announces their 2007 Developer Survey - with a high-end GeForce 8 and a copy of GPU Gems 3 to win.

Read More.. | 0 Comments



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